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Creating a Graphic Novel Part 2: Drawing!

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Hello friends! This is part 2 of the 3-part series about creating my webcomic/graphic novel, Imaginarium . I hope you'll enjoy this little glimpse behind the scenes! Part 2: Drawing When you think about drawing a graphic novel, this is the part you probably think of first. But really, it turned out to be the easy step! Time-consuming, sure, but much less mental work that the planning/writing stage. In March and April of last year I gave myself a goal of drawing something every single day, even if it was only a few lines. At the end of two months, I had all of the pages drawn, inked, and scanned. This what 120 inked pages look like! Working from the thumbnails I had already figured out for each page, I first sketched the pages in pencil then went over the lines with ink. Page Process: Thumbnail, Inks, Scan, Color! If you want to see scans of all the original pages (seriously, all of them!) they're available at the "Honored Guest" tier on my Patreon! Page Rules To keep

Creating a Graphic Novel Part 1: Planning!

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Hello friends! This week I'm starting a short, 3-part series about creating my webcomic/graphic novel, Imaginarium . I hope you'll enjoy this little glimpse behind the scenes! Part 1: Planning When I'm working on a story-based project I've found I need to have decided on these two things before I can really get started: 1) Characters & Setting 2) A theme! 1) Characters & Setting For me, this is the part that usually comes first. It basically answers questions like, who, when, where? I had the idea of an eccentric baron who, in pursuit of the perfect estate, hires all of the necessary characters--a phantom, a hermit, a band of outlaws... Later I coupled this idea with the image of a girl washed up on a beach beneath a castle. Who was she? Why was she there? I had no clue, but I wanted to find out! So, I had a general setting and a cast of could-be-interesting characters, but without a theme to give meaning to the story, they'd just wander around pointlessly